Left 4 Dead 2 Android Gameplay
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Playing Left 4 Dead 2 on Android phone using wireless mouse and wireless keyboard. It’s not a remote desktop or stream app. It doesn’t require internet connection.
55 watt battery or power supply. For that I have battery.
Primary Intel Core i7-4702MQ @ 1,6 GHz Downclocked 2,2 GHz to 1,6 GHz Downclocked because of heat problems.
Secondary Snapdragon 801 Quad-core 2.5 GHz Krait 400 Overclocked 2,5 GHz to 2,7 GHz
Primary: Nvidia GeForce GTX 760M @ 469 MHz
Downclocked 657 MHz to 469 MHz Downclocked because of heat problems.
Secondary Adreno 330 @ 525 MHz
Overclocked 450 Mhz to 525 MHz
Custom Motherboard x86, Intel CPU, Nvidia GPU, RAM 4 GB, HDD/SDD Mobile resources, No external connections. No cooling (Downclocked CPU & GPU). Avg. temp. 70-85.
OS Lindroid x86 v0.98. This let’s you connect everything with your android device.
1280×720 Medium/Low ~30-35 FPS Playable
IMPORTANT: ALL GAMES ARE IN BETA TESTING! LINKS WILL BE AVAILABLE WHEN APPS AND OTHER HARDWARE ARE 100% STABLE! THANK YOU FOR YOUR UNDERSTANDING!
Apps that I have created but not published yet:
Active-Opacity Game Buttons – Working on it.
Active Game Buttons – Customizable (Icons, places, sizes & more.)
Android-Intel Connectivity – External Hardware
Android-Nvidia Connectivity – External Hardware
Mouse To Touch Control Module – Similar apps can be found.
Gaming Keyboard To Touch Control Module – Same as mouse module.
Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Turtle Rock Studios’s Left 4 Dead. The game released in November 2009 for Microsoft Windows and Xbox 360. On September 5, 2010, the game was released for Mac OS X, and for Linux on July 2, 2013.
Left 4 Dead 2 builds upon cooperatively focused gameplay and Valve’s proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Survivors, fighting against hordes of the Infected, who develop severe psychosis and exhibit zombie-like tendencies. The Survivors must fight their way through five campaigns, interspersed with safe houses that act as checkpoints, with the goal of escape at each campaign’s finale. The gameplay is procedurally altered by the “AI Director 2.0”, which monitors the players’ performance and adjusts the scenario to provide a dynamic challenge. Other new features include new types of Special Infected and an arsenal of melee weapons.
The game made its world premiere at E3 2009 with a trailer during the Microsoft press event. Prior to release, it received a combination of positive and negative critical and community reactions. It attracted an unusually high volume of pre-release controversy about the game’s graphic content. In response, alterations were made to the cover art and both Australia (due to having no R18+ rating for video games at the time) and Germany refused to rate the unmodified edition at the time of release. After release however, the game was met with positive reviews.
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